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Bar Chart

Band 6+: The chart below presents the global sales of different types of digital games between 2000 and 2006.

Image for topic: The chart below presents the global sales of different types of digital games between 2000 and 2006.
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The image shows a bar chart detailing global sales in billions of dollars for four types of digital games between 2000 and 2006. In 2000: console $6, handheld $11; 2001: console $5.5, handheld $12; 2002: console $5, handheld $13, online $1; 2003: console $5, handheld $14, online $2; 2004: console $4, handheld $15, online $4, mobile $1; 2005: console $4, handheld $16, online $6, mobile $2.5; 2006: console $4, handheld $17, online $8, mobile $7.
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Note: Both the topic and the answer were created by one of our users.

The bar chart illustrates the amount of money from the sales of four types of digital games (mobile phone games, online games, console games and handheld games) from 2000 to 2006. Units are measured in billions of dollars.

Overall, the most sold section was handheld games, other games were significantly less popular.

To begin, in the first year there were no sales of mobile phone games and online games. In 2001 online games had an upward trend and reached a peak in 2006(about 8 billion of dollars). Mobile phone games began to sale only in 2002 and it rose every next year, the highest spot in 2006 was approximately 7 billion dollars.

On the other hand, handheld games in 2000 was the most popular category (around 11 billion dollars) and increased to about 18 billion dollars by 2006. In contrast, console game earned below 6 billion dollars in 2000 and reduced steadily every year to 2006 and the smallest result was about 3 billion dollars.

Word Count: 165

Answers On The Same Topic:

The chart below presents the global sales of different types of digital games between 2000 and 2006.

The bar graph demonstrates information about how much money was spent for various type of digital gaming from 2000 to 2006. Overall, handheld games demonstrated some of the highest sales rates for all years, while console products lost their market trend and declined. On the other hand, mobile phone games and online games marked trend […]

The chart below presents the global sales of different types of digital games between 2000 and 2006.

The bar graph displays data on the global expenditure in billion dollars on four digital game; mobile phone games, online games, console games and handheld games, between 2000 and 2006. Overall the most bought gaming application is the handled games, followed by the online games that rises steadily over the period. Similarly, the mobile phone […]

The chart below presents the global sales of different types of digital games between 2000 and 2006.

The bar chart compares global sales in billions of dollars for four types of digital entertainment between 2000 and 2006. Overall, handheld titles were the most successful and increased steadily every year. At the same time, console products lost their market share and went down. On the other hand, mobile and online sectors began with […]

The chart below presents the global sales of different types of digital games between 2000 and 2006.

The given bar chart presents information on global sales of differen types of digital games between 2000 and 2006 in billions of dollars. Overall, all of digital games sales increase constantly year by year, whereas console games sales decline steadily from 2000 to 2006. The sales of handheld games become the biggest amount of digital […]

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