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The image contains a bar graph with "Chatting on the internet" and "Playing on games console" as categories; each category is divided into "Boys," "Girls," and "All." Under "Chatting on the internet," Boys: 4 hrs plus (30%), 1 to 3 Hours (40%), Less than an hour (30%); Girls: 4 hrs plus (10%), 1 to 3 Hours (30%), Less than an hour (60%); All: 4 hrs plus (20%), 1 to 3 Hours (35%), Less than an hour (45%). Under "Playing on games console," Boys: 4 hrs plus (25%), 1 to 3 Hours (75%), Less than an hour (0%); Girls: 4 hrs plus (5%), 1 to 3 Hours (20%), Less than an hour (75%); All: 4 hrs plus (15%), 1 to 3 Hours (50%), Less than an hour (35%). Horizontal axis labeled with categories and subcategories, vertical axis labeled "Percentages" with horizontal grid lines at intervals of 10 up to 90.
Given the complexity of the image, the above description may not be entirely accurate.
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The bar chart provides the percentages of time that young age spend on social media and playing video games on an average school day in the UK.
Overall, There are 3 groups of times illustrated on the charts and the trend of 2 genders.
The time boys spend playing video games on consoles reached the highest with nearly 90% and they spend between 1 to 3 hours almost 45%. While girls reached half of the boys’ spending time with over 50% but nearly 35% of this charts they spend over 4 hours playing video games. Chatting on the internet girls spend almost 70% of their time, while boys spend around 50% to 60% on social media. The spend time percentage for both genders in video games is higher than surfing the internet around 10% percent
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