2 report(s) found.
The data in the graph gives information regarding percentage of adults using smartphones for four different activities including social media ,online shopping, banking and gaming over a period of ten years from 2010 to 2025. Overall, the data demonstrate general upward trajectory with the exception of gaming ,which constitute to decline while social media recording […]
The line graph gives information about the proportion of adults who used smartphones for four separate purposes – social media, online shopping, banking and gaming – between 2010 and 2025. Overall, it is clear that the figure for social media, online shopping and banking registered a dramatic rise over the period as a whole, while […]
