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The image displays a bar graph illustrating global sales in billions of dollars ($ bn) for four types of digital games between 2000 and 2006. The sales data for each year is as follows: In 2000, Console Games were ~$6 bn and Handheld Games were ~$11.5 bn. In 2001, sales included Online Games at ~$0.5 bn, Console Games at ~$5.5 bn, and Handheld Games at ~$12.5 bn. For 2002, the figures were: Mobile Phone Games ~$0.7 bn, Online Games ~$1.5 bn, Console Games ~$5 bn, and Handheld Games ~$14.5 bn. In 2003, sales were: Mobile Phone Games ~$2.5 bn, Online Games ~$2 bn, Console Games ~$4.5 bn, and Handheld Games ~$15 bn. In 2004, sales data indicated: Mobile Phone Games ~$4 bn, Online Games ~$4 bn, Console Games ~$4 bn, and Handheld Games ~$15.5 bn. For 2005, sales were: Mobile Phone Games ~$6 bn, Online Games ~$5.5 bn, Console Games ~$3.5 bn, and Handheld Games ~$16 bn. Finally, in 2006, the sales figures were: Mobile Phone Games ~$7 bn, Online Games ~$9 bn, Console Games ~$3 bn, and Handheld Games ~$17.5 bn. Sales for Mobile Phone Games and Online Games in 2000, and Mobile Phone Games in 2001, were negligible.
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The bar chart demonstrates the international sales of four types of video games between 2000 and 2006.
Overall, what stands out from the chart is that the sales of Hanold Games far exceeded the other games in the six consecutive years. Another interesting point is that the figures for all games witnesses an upward trend, while only Console games saw a steady decline over the period in question.
Looking at the details, in 2000, Hanold games earned almost 12 billion dollar, which doubled the profits of Console games. There were no given figures for online games in this year. Over the next few years, Hanold games remained on the top, reaching about 15 billion dollars in 2003, whereas the data for Console saw a gradual drop, recording low 5 % in 2003.
By 2006, if we look at the data, it is clear that Hanoldgames, online games and mobile games had reached peaks of approximately 18, 10 and 9 billion dollars. On the other hand, Console games could barely earn less than 5 billion dollars, which was slightly lower than its profits in 2005.
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