The given figure provides information about quantity of individuals playing games by age groups from 1984 to 2002.
Overall, we can notice that gaming is more popular among teenagers, while people aged over 35 are much less interested in it.
Individuals between the ages of 26 and 35 showed a significant rise, starting at about 5 percents in 1984 and reached a peak at 25 units at the end of the period. It can be seen that video games did not have fascination among people who older than 35 in 1984, indicators demonstrated 0%. It increased steady to 10 percents in 2007 and did not become the favourite type of entartainment for that humans.
Teenagers under 18 and citizens between the ages of 18 and 25 illustrated the similar trend. These rates improved dramatically by 30 units over the period. Scores of people under 18 starting at roughly 20 percents and peaked at 50 in 2007. Whereas people between the ages of 18 and 25 showed changes from 10 units to 40 through the period.
