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The image depicts a bar graph showing global sales in billion dollars from 2000 to 2003 in three categories: games software, DVD/video, and CDs; in 2000, games software sales were approximately 10 billion, DVD/video approximately 15 billion, and CDs approximately 30 billion; in 2001, games software sales increased to roughly 17 billion, DVD/video to 20 billion, and CDs decreased slightly to just below 30 billion; in 2002, games software sales reached about 20 billion, DVD/video 25 billion, and CDs remained steady; in 2003, games software sales hit almost 25 billion, DVD/video approached 30 billion, and CD sales dipped to around 27 billion.
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The chart shows the changes in the sales of video material / DVDs, games software and CDs around the world in billions of dollars over a three-year period. It can be seen that the sales of videos / DVDs and games software have increased, while the sales of CDs have gone down slightly.
Between 2000 and 2003, the sale of videos and DVDs rose by approximately 13 billion dollars. In 2000, just under 20 billion dollars worth of these items were sold, but in 2003, this figure had risen to a little over 30 billion dollars.
The sales of games software also rose during this period, but less sharply. Sales increased from about 13 billion dollars in 2000 to just under 20 billion dollars three years later. By contrast, during the same time period, the sale of CDs fell from 35 billion dollars in 2000 to about 32.5 billion dollars in 2003.
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