The bar graph indicates the amount of the global sales for the various types of digital games from 2000 to 2006.
Overall, it can be observed that Handfield games had been at the highest level among others for 6 years. The game with the lowest figure was Online games until 2004, but in the last 2 years it had been Console games.
Looking at the chart, 3 out of 4 games were in the increasing and 1 was in the decreasing line. Handfield games started with 12 billions on the beginning and eventually reached 18 billions. Online games, which appeared at the minimum level in 2001, launched at approximately 9 billions at the closing date. The number of Mobile games that had emerged in the table since 2002 reached only 6 billions in 2006.
The only declining figure belonged to Console games. So, its indicator commenced with 6 million in 2000 and fell to 3 million roughly at the end.
İn addition, only in 2004, the 3 indicators for games, except Handfield games, had nearly 4 billions of sales.
