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Bar Chart

Band 4+: The chart below shows the global sales of different kinds of digital games from 2000 to 2006. Summarise the information by selecting and reporting the main features, making comparisons where relevant

Image for topic: The chart below shows the global sales of different kinds of digital games from 2000 to 2006. Summarise the information by selecting and reporting the main features, making comparisons where relevant
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The image shows a bar graph representing the global sales of four different kinds of digital games (Mobile Phone Games, Online Games, Console Games, Handheld Games) from 2000 to 2006, with values in billion dollars on the y-axis and years on the x-axis. In 2000, Mobile Phone Games sales were at 1.2 with Online Games slightly above 0, Console Games at 6, and Handheld Games between 2 and 3. In 2001, Mobile Phone Games were still at 1.2, Online Games were still slightly above 0, Console games fell slightly below 6, and Handheld Games increased to between 3 and 4. In 2002, Mobile Phone Games increased to between 1.5 and 2, Online Games were still slightly above 0, Console Games dropped to 3, and Handheld Games decreased to between 0 and 1. In 2003, Mobile Phone Games decreased slightly below 1.5, Online Games increased to 1, Console Games rose dramatically to between 10 and 11, and Handheld Games increased to between 2 and 3. In 2004, Mobile Phone Games increased to between 3 and 4, Online Games to 2, Console Games decreased to 9, and Handheld Games rose to between 4 and 5. In 2005, Mobile Phone Games increased to between 7 and 8, Online Games to 3, Console Games rose slightly above 9, and Handheld Games increased to between 5 and 6. In 2006, Mobile Phone Games increased to between 9 and 10, Online Games increased to between 3 and 4, Console Games rose to between 15 and 16, and Handheld Games rose slightly above 5.
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The given bar graph represents the world wide sales of various kinds of electronic games between the year 2000 to 2006.

Overall, the sales of handheld games shows dominance over others, it is increases over years. Similarly, mobile phone and online games has also experience the rise in sales. Whereas, sales of console games decrease over the time.

Console games and hand games are only two games which are listed in the data of 2000. Where, online dames and mobile phone games are listed in 2001 and 2002 respectively. Meanwhile, from early years the sales of handheld game is being upsurge from approximately 10 billion dollar to 18 billion dollar. While, console game experiences decline in sales from 6 billion dollar to 3 billion dollar.

Sales from early years of mobile phone games and online games, it only increase over time. Where, in 2001 online games sales is nearly 1 billion dollar which rise to nearly 8 billion dollar. Similarly, in 2002 mobile phone games sale is nearly 2 billion dollar and goes to more than 7 billion dollar in 2006. Moreover, both games share equal sales in the year 2002 and 2004.

Word Count: 193

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The chart below shows the global sales of different kinds of digital games from 2000 to 2006. Summarise the information by selecting and reporting the main features, making comparisons where relevant

The bar chart represents the world wide sales of various types of digital games between 2000 and 2006. It can be clearly seen that, the handheld games had a significant indicators throughout whole given period and noticeably outperforms the rest. While, in sixe years console games experienced a steady fall, reflecting its loss of popularity. […]

The chart below shows the global sales of different kinds of digital games from 2000 to 2006. Summarise the information by selecting and reporting the main features, making comparisons where relevant

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