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Positive And Negative

Band 6+: More and more adults are playing computer games. Why is this happening? Is it a positive or negative trend?

Note: Both the topic and the essay were created by one of our users.

This essay will argue that the number of males and females interested in playing computer games is increasing day by day. One of the main reason for this drastic uplift is improved technology. Nothing is absolute right or wrong but its utilization make it beneficial or harming for the user. But its positive side is more dominant than others because of growing career opportunities in E-gaming.

In early 2000s era, the gaming industry was not much successful because only children were having keen interest in this industry, and the games were a bit old fashioned for the generations of that time. But since the last decade, it has been revolutionized by the healthy advancements in terms of graphical details and realistic experience. The improved gameplay control is also attracting more and more viewers. The ultrarealistic experience of some games is the main reason of success in recent times. Now days the grown masses need some adventure and exciting things to cope with their anxiety and hectic work routines. Therefore, that is why they have more importance in their lives. For example, according to report by a U.S. psychologist, the percentage of grown males and females enjoying games has been drastically raised from 23% to 59%.

Nothing is right or wrong itself but its utilization make it beneficial or harmful for the consumer. Playing games for hours has many negative impacts on the mental and physical health of the human beings, it can damage your eyesight up to a great extent and it can make you dizzy and lose your senses.

However, in positive sense it had provided the youngster the opportunity to grow their careers in the field of electronic gaming. Currently, there are many examples in which youngsters are earning millions just by playing online games. For example, a Pakistani gamer named Arslan Ash is earning millions of dollars by competing in international tournaments of Tekken 8 game that is a famous arcade game in industry.

In conclusion, the raising interest in computer gaming among both males and females reflects a significant trend driven by advancements in technology and a growing demand for immersive experiences. While there are concerns about potential negative impacts on health, the positive opportunities for career growth in e-gaming highlight the industry’s transformative potential, suggesting that its benefits may outweigh the drawbacks.

Word Count: 387

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