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Part 1
Read the text and answer questions 1-5

Artificial artist?

Can computers really create works of art?

The Painting Fool is one of a growing number of computer programs which, so their makers claim, possess creative talents. Classical music by an artificial composer has had audiences enraptured, and even tricked them into believing a human was behind the score. Artworks painted by a robot have sold for thousands of dollars and been hung in prestigious galleries. And software has been built which creates art that could not have been imagined by the programmer.

Human beings are the only species to perform sophisticated creative acts regularly. If we can break this process down into computer code, where does that leave human creativity? ‘This is a question at the very core of humanity,’ says Geraint Wiggins, a computational creativity researcher at Goldsmiths, University of London. ‘It scares a lot of people. They are worried that it is taking something special away from what it means to be human.’

To some extent, we are all familiar with computerised art. The question is: where does the work of the artist stop and the creativity of the computer begin? Consider one of the oldest machine artists, Aaron, a robot that has had paintings exhibited in London’s Tate Modern and the San Francisco Museum of Modern Art. Aaron can pick up a paintbrush and paint on canvas on its own. Impressive perhaps, but it is still little more than a tool to realise the programmer’s own creative ideas.

Simon Colton, the designer of the Painting Fool, is keen to make sure his creation doesn’t attract the same criticism. Unlike earlier ‘artists’ such as Aaron, the Painting Fool only needs minimal direction and can come up with its own concepts by going online for material. The software runs its own web searches and trawls through social media sites. It is now beginning to display a kind of imagination too, creating pictures from scratch. One of its original works is a series of fuzzy landscapes, depicting trees and sky. While some might say they have a mechanical look, Colton argues that such reactions arise from people’s double standards towards software-produced and human-produced art. After all, he says, consider that the Painting Fool painted the landscapes without referring to a photo. ‘If a child painted a new scene from its head, you’d say it has a certain level of imagination,’ he points out. ‘The same should be true of a machine.’ Software bugs can also lead to unexpected results. Some of the Painting Fool’s paintings of a chair came out in black and white, thanks to a technical glitch. This gives the work an eerie, ghostlike quality. Human artists like the renowned Ellsworth Kelly are lauded for limiting their colour palette – so why should computers be any different?

Questions 1-5

Choose the correct letter, ABC or D.

Write the correct letter in boxes on your answer sheet.

1 What is the writer suggesting about computer-produced works in the first paragraph?
People’s acceptance of them can vary considerably.
A great deal of progress has already been attained in this field.
They have had more success in some artistic genres than in others.
the advances are not as significant as the public believes them to be.
2 According to Geraint Wiggins, why are many people worried by computer art?
It is aesthetically inferior to human art.
It may ultimately supersede human art.
It undermines a fundamental human quality.
It will lead to a deterioration in human ability.
3 What is a key difference between Aaron and the Painting Fool?
its programmer’s background
public response to its work
the source of its subject matter
the technical standard of its output
4 What point does Simon Colton make in the fourth paragraph?
Software-produced art is often dismissed as childish and simplistic.
The same concepts of creativity should not be applied to all forms of art.
It is unreasonable to expect a machine to be as imaginative as a human being.
People tend to judge computer art and human art according to different criteria.
5 The writer refers to the paintings of a chair as an example of computer art which
achieves a particularly striking effect.
exhibits a certain level of genuine artistic skill.
closely resembles that of a well-known artist.
highlights the technical limitations of the software.
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Cambridge IELTS 13 Academic Reading Test 1 (Questions 27-31)

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1 comment on “Cambridge IELTS 13 Academic Reading Test 1 (Questions 27-31)”

  1. Tanzil Hasan says:

    4/5

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