The chart provided illustration of video games from Korea based on the age and gender of players and best-selling games in 2003.
In general, the majority of players are constitutions of males with the age of 18 to 35. Furthermore, action considered as the most popular genre among others.
Electronic games were published in various categories such as sports, role-play, education, racing and action. Additionally, another section, accounting for 6%, have been provided for other less famous categories. However, action placed in first and sports in second, accounting for 42% and 21%, which was expected since the major gender of players are consist of men with 72% in total.
On the other hand, the chart related to age, showcases that people between 18 and 35 have the highest interest for playing games but from 35 above, they gradually became less active with decreasing the percentage from 42% to 23%. In contrast, from 18 and earlier, while the numbers show higher activity, accounting for 35%, than after age of 35, they still less likely to play games comparison to ages 18 to 35. Overall, male have more participations than females, with the most favorite action games and the least role-plays.
