The given line graph depicts the quantity of global digital 3D screens from the years 2005 to 2011, whereas the bar chart shows the number of animated and live action releases from 2005 to 2012.
Overall, the number of global digital 3D screens remained relatively with merely a slow rising trend for the first four years, before it skyrocketed in the remaining years. As for the cinema releases, we see a similar pattern of a rather stagnant rise up until 2008, before increasing exponentially in the next four years. Regarding the type of cinema, animation was the sole contributor in the first three years, but the live action genre overtook it within two years and maintained a lead in the rest of the years.
Starting at close to, if not completely at, 0 in 2005, global digital 3D screens remained under the 3000 mark for three years. However, the number more than tripled by the next year, and continued its steep rise without any signs of peaking even at the end of 2011, at which point there were upwards of 35000 global digital 3D screens.
Coming to the bar chart, the first three years — 2005 to 2007 — saw below 5 worldwide three dimensional cinematic releases, with all of them being animated movies. 2008 saw the introduction of live action releases, though it was not as widely produced as its animated counterpart in the first two years. However, this changed definitively in 2010, as the former — with around 20 releases — overtook the latter — with under 20 releases. This trend continued in the final two years, at the end of which live action cinema releases almost tripled animated movies in quantity.
