2 report(s) found.
The graphs above shows video game trends in South Korea in the year 2006. The first one compares gamer age groups and gender demographics. The second represents game type preference. Overall in leisure time it is clear that men have a preferences for gaming much more than woman with a difference of 19 minutes per […]
The table illurates the spare time utilization for refreshment and the bar chart compare the time spend on household activities. Overall, both the genders give most of the time to tv, video and radio as compare to reading and sport for relaxation. Similarly, women spend highest time in household activities specially cooking and washing in […]
