In the modern era, digital video and games are gaining a popularity among the teenagers. Some individuals agree that violence on television and computer games has a negative aspect on society, while others are opposing the case. This essay will examine this question form both point of view.
On the one hand, there are several arguments to support the view that, fight scene media program and computer games has a bad impact on society. Firstly, these proponents agree that, many people are influence from main character of movies, such as hero and villain. For instance, many teenagers might gain a negative knowledge from the character of movie, as a result they are might create a violent environment on society. Moreover, another major contention these advocates have is that, huge number of man kind are addict with video games, where they spent a lot of time on online games. Therefore they might influence from violent stage of the game. Lastly, one good illustration is that, recently in India, one teenager killed his family by the style of pub fighting.
On the other hand, those who favour the latter view argue that, these factors have many important influence on human behaviour. Furthermore, these advocates content that individuals can gain a significant knowledge from online platform, thus they can easily learn a humble behaviour from movies.For example, people who watch movie and only gain a positive things from its, they might help a needy people in their difficult situation. Moreover, individuals who play mind game, such as candy crush, cheese and puzzle game, such game mostly helps us to use our brain in various way.
In conclusion, despite some de merits in the argument that many people influence from violent scene of television program and online games. I believe that , watching a television and playing a video games are mostly important to increase the humans behaviour. This is largely because it is not only increase the humble, well hearted and helpless behaviour, but also increase the self personalities of people.
