The innovation of technology allowed us to connect internet, what made easier to watch films or play games in anytime and anywhere using our devices such as smartphone, tablets and laptops. While some believe that this can affect to productivity and lifestyle of person, but others have another point of view. This essay will discus both of perspectives before concluding that I primarily suggest that advantages in this outweigh drawbacks.
Supporters of acceptability films and games argue that having this kind of facility is increase convenience and entertainment in their general life. Some people don’t have any extra time to go cinema and enjoy their film or play games only in the desktop computer in their home. Due to of, it will be more enjoyable if people can do this entertainment just in breaks, travels and commutes. For instance, someone taking a long train journey can watch a movie on their tablet, helping pass the time and reduce boredom. This flexibility helps people take pleasure from this entertainment, improving people’s well-being and mood.
On the other hand, some people believe that flexibility of entertainment such as films and games can reduce productivity in life, affecting for job or study in the bad ways. Many people can’t control their screen time, especially teenagers, and spend excessive time in their devices. For example, some students might watch their favorite serial all night on their phones, making them exhausted and less focused in the next day at school. Despite it is interesting ,without control it will be harmful for us.
In conclusion, although the easy access to films and games can lead to health problems or distract attention, I find overall benefits, such as convenience and stress-relief, are more significant. With properly self-control people can use these technologies without letting then harmful effect in life.
