The noticeable presence of inappropriate expression and actions in music and
entertainment industry poses a concerning impact on children who are frequent consumers of
such content. This essay will delve into the underlying problems associated with this and propose
viable solutions to mitigate its adverse effect on young minds.
In this technology-driven era, the prevalence of violence in music, computer games and
movies often consumed by children could be attributed to a number of factors. Firstly,
adolescents who listen and watch such forms of media are highly prone to imitation, particularly
youngsters struggle to distinguish between right and wrong in terms of with morality or the law.
They tend to perceive the figures portrayed in these mediums as their role models due to their
appearance, and reputation. Secondly, spending excessive time on such unsuitable entertainment
can lead to mental issues including a lack of confidence, self-rejection and self-isolation. For
instance, the individuals with such experience are more likely to seclude themselves without
engaging with their friends, ultimately disrupting the family warm atmosphere.
To tackle these challenges, parents should play an essential role in protecting their
children from media violence by fostering friendly environment, promoting open communication
and providing support in various situations. Through these approaches, children will be raised
much kinder and golden-hearted. Furthermore, government intervention is crucial, with the
imposition of censorship on such types of videogames, movies containing excessive
inappropriate scenes and languages. Such measurements are influential to prevent the
psychological problems not only on individuals but also on society at large.
To conclude, youngsters who often consume music, computer games and films with
improper idioms and imagery poses the risk of behavioral imitation and potential psychological
harm. Mitigating these challenges requires multifaceted methods, including parental guidance to
nurture a healthy environment and government intervention through censorship to regulate such
entertainment activities.
