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Bar Chart

Band 5+: You should spend about 20 minutes on this task. The bar graph shows the global sales (in billions of dollars) of the different types of digital games between 2000 and 2006. Summarise the information by selecting and reporting the main features, and make comparisons where relevant. Write at least 150 words.

Image for topic: You should spend about 20 minutes on this task. The bar graph shows the global sales (in billions of dollars) of the different types of digital games between 2000 and 2006. Summarise the information by selecting and reporting the main features, and make comparisons where relevant. Write at least 150 words.
Our system will evaluate the answer based on this AI-generated description.
The image depicts a bar graph illustrating global sales in billions of dollars for digital games from 2000 to 2006, broken down by game types: mobile phone, online, console, and handheld. In 2000, console games were at $6 billion, handheld games at $11 billion, with mobile and online games at $0. In 2001, console games hit $5 billion, handheld games reached $12 billion, with no sales for mobile and online games. In 2002, console games were at $6 billion, handheld at $13 billion, online games started at $1 billion, and mobile games at $0.1 billion. In 2003, console games reached $5 billion, handheld $14 billion, online games $1.5 billion, and mobile phone games $0.4 billion. In 2004, console games rose to $7 billion, handheld maintained $14 billion, online games reached $3.5 billion, and mobile games $1 billion. In 2005, console games were $8 billion, handheld $15 billion, online games $6 billion, and mobile phone games $4 billion. In 2006, console games reached $10 billion, handheld games $18 billion, online games $9 billion, and mobile games $7 billion.
Given the complexity of the image, the above description may not be entirely accurate.
Note: Both the topic and the answer were created by one of our users.

Task – 1

The provided bar graph illustrates the international sale of handheld games, online games, console and mobile games from 2000 to 2006.

In an overall, Handheld games were emerged as leading games sold in global sale. The most notable trend was that there was gradual decline in trends of console games;whereas ,mobile and online games increased moderately decline .

To begin with, in 2000, Handheld games were most popular among children . Little less than six billion of games were sold of console and mobile games. From 2001 to 2003, Handheld games were still at top arround 15 billion .mobile and online games has a gradual rise while console games were decreasing

Secondly, mobile , online and console game were at similar path. In 2006,handheld games was at 18 billion ;while online games were at half of handheld game. Console games were at bottom line ; whearas , mobile game had a moderately decline

Word Count: 156

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