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The image contains a bar graph with "Chatting on the internet" and "Playing on games console" as categories; each category is divided into "Boys," "Girls," and "All." Under "Chatting on the internet," Boys: 4 hrs plus (30%), 1 to 3 Hours (40%), Less than an hour (30%); Girls: 4 hrs plus (10%), 1 to 3 Hours (30%), Less than an hour (60%); All: 4 hrs plus (20%), 1 to 3 Hours (35%), Less than an hour (45%). Under "Playing on games console," Boys: 4 hrs plus (25%), 1 to 3 Hours (75%), Less than an hour (0%); Girls: 4 hrs plus (5%), 1 to 3 Hours (20%), Less than an hour (75%); All: 4 hrs plus (15%), 1 to 3 Hours (50%), Less than an hour (35%). Horizontal axis labeled with categories and subcategories, vertical axis labeled "Percentages" with horizontal grid lines at intervals of 10 up to 90.
Given the complexity of the image, the above description may not be entirely accurate.
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The bar chart illustrates the amount of time that 10 to 15-years-olds spend texting on the internet and playing on video games on an middle school day in Britain.
Overall, it is clear that the highest percentage of spending time about more than 4 hours between boys. Looking at girls, it is clear that they spends a lot of their time to chatting online.
In terms of chatting online, the persentage of boys that chats less than an hour percents, it is similar with girls precent. If we look at the percentages, who spend their time about 1-3 hours, girls’s percentage more that boys, with and percents. In addiction, both of them spend about more than 4 hours with percents.
The lowest figure was observed in playing on games console between boys with percents about 4 hours in UK. If we look at girls, the percentage consist of percents playing games less than an hour. In conclusion, boys and girls spent their time with playing on games console with percents than than chatting online with percents in UK.
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