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The image displays a bar chart of the global sales of different kinds of digital games in billions of dollars from 2000 to 2006. The sales data for Mobile Phone Games, Online Games, Console Games, and Handheld Games are as follows: for 2000, Console Games were approximately $6 bn and Handheld Games were $11.5 bn, with the other categories being negligible; for 2001, Online Games were ~$0.8 bn, Console Games were ~$5.5 bn, and Handheld Games were ~$12.2 bn; for 2002, sales were ~$0.5 bn, ~$1 bn, ~$5 bn, and ~$14 bn respectively; for 2003, sales were ~$2.5 bn, ~$1.8 bn, ~$4.5 bn, and ~$14.5 bn; for 2004, sales were ~$4 bn, ~$4.1 bn, ~$4.5 bn, and ~$15.5 bn; for 2005, sales were ~$6 bn, ~$5.3 bn, ~$3.5 bn, and ~$15.8 bn; and for 2006, sales were ~$6.8 bn, ~$9 bn, ~$2.8 bn, and ~$17.5 bn.
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The bar chart presents the international sales of four types of modern games (Mobile Phone games, Online games, Console games, and Handheld games) between 2000 to 2006.
Overall, handheld games were the most demanding digital game over the period while console games purchasing declined over the time. Although mobile phone games and online games introduced later, it represented an upward figure.
In 2000, the sales of handheld games were around $11 billion, whereas the sales of console games were almost $6 billion. Handheld games grew gradually from 2000 to 2003, leading to a level of approximately $15 billion. It remained stable in the year 2004 and 2005. After that, it showed a minimal rise, which was at $18 billion in 2006. However, the discount of console games was decreased slightly and stood at around $3 billion in 2006.
In contrast, the sales of online games and mobile phone games were same, making up around $2 billion in 2002. Lastly, in 2006, both were resulted in a figure of around $7 and $10 billion respectively in 2006.
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