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The image contains a line graph illustrating the percentage of children who engaged in different pastime activities from 1990 to 2010, with data recorded in five-year intervals. For Watching TV, the percentages were 60% in 1990, 65% in 1995, 70% in 2000, approximately 68% in 2005, and 60% in 2010. For Reading, the figures were 40% in 1990, approximately 42% in 1995, 45% in 2000, approximately 47% in 2005, and 50% in 2010. For Drawing, the data points were 30% in 1990, 25% in 1995, 20% in 2000, 15% in 2005, and 10% in 2010. For the activity starting at 20% in 1990 (labeled Playing Sports), the percentages were 20% in 1990, 25% in 1995, 30% in 2000, 30% in 2005, and approximately 32% in 2010. For Gaming, the percentages were 10% in 1990, 20% in 1995, approximately 28% in 2000, 40% in 2005, and 50% in 2010.
Given the complexity of the image, the above description may not be entirely accurate.
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The line graph illustrates the percentage of kids who engaged in various pastime activities in the year 1990 until 2010.
Overall, there are five pastime activities that are discussed in the graph, which are watching tv, gaming, reading, playing sports, and drawing.
Between the five activities, watching tv is the most intriguing activity for most children, since over 60% of children watches tv continuously since 1990 until 2010. Other activities such as reading and playing sports has a stable increase over the years, however the two other activities has a very dominant trend.
Drawing and gaming has an opposing trend when compared to each other, in 1990 drawing were more popular and gaming was not mainstream to children. Although, over the 20 years, the percentage of children that likes drawing drops over 20%, compared to gaming that became more popular to children and show a clear uptrend over the years.
In summary, most of the activities has a relatively stable trend over the 20 years, except for drawing with a clear downtrend, and gaming with a clear uptrend.
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