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The image contains a bar graph with "Chatting on the internet" and "Playing on games console" as categories; each category is divided into "Boys," "Girls," and "All." Under "Chatting on the internet," Boys: 4 hrs plus (30%), 1 to 3 Hours (40%), Less than an hour (30%); Girls: 4 hrs plus (10%), 1 to 3 Hours (30%), Less than an hour (60%); All: 4 hrs plus (20%), 1 to 3 Hours (35%), Less than an hour (45%). Under "Playing on games console," Boys: 4 hrs plus (25%), 1 to 3 Hours (75%), Less than an hour (0%); Girls: 4 hrs plus (5%), 1 to 3 Hours (20%), Less than an hour (75%); All: 4 hrs plus (15%), 1 to 3 Hours (50%), Less than an hour (35%). Horizontal axis labeled with categories and subcategories, vertical axis labeled "Percentages" with horizontal grid lines at intervals of 10 up to 90.
Given the complexity of the image, the above description may not be entirely accurate.
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The diagram illustrates the number of times that boys and girls who are 10 to 15 years old enjoy chatting online and playing computer games during school days in the UK. Overall, playing games is more popular than chatting on the Internet. However, there are specific differences in using time between boys and girls.
It is clear from the figures of the chart that 85% of lads spend time on games while 55% chat online. In addition, most of them play games every day for more than one hour and 10% do for more than 4 hours.
By contrast, girls prefer having conversations online. According to the bar chart, almost 70% engage in online chat each day, compared to 51% on games consoles. Of the girls who play on consoles, most of them spend less than one hour, whereas most girls who chat online do so for more than one hour, and nearly 10% chat for four hours or so.
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