Our system will evaluate the answer based on this AI-generated description.
The image depicts a line graph detailing the market share percentages of mobile applications from 2010 to 2014 across four categories. In 2010: Games at 45%, Education around 28%, News approximately 15%, Other with roughly 12%. By 2011, Games remains at 45%, Education decreases to about 24%, News holds around 17%, Other increases to about 14%. In 2012, Games decreases slightly to around 43%, Education falls to 22%, News increases to 22%, Other rises to 13%. In 2013, Games decreases to 40%, Education at 20%, News peaks around 25%, Other increases to about 15%. By 2014, Games drops to 35%, Education significantly rises to 30%, News falls to around 18%, Other remains stable at approximately 16%.
Given the complexity of the image, the above description may not be entirely accurate.
Skyrocket your IELTS band score by 1-2 points in under a month with our premium plan!
Note: Both the topic and the answer were created by one of our users.
The graph illustrates the fraction of sales for mobile applications in the whole world from 2010 to 2014
Overall, Education and News shares rose consistently over the given period, while Games and other applications reduced their share. Games hold the biggest part of the market at the beginning of the period; although its share decreased slightly, it remains at the top.
Education and News fractions rose by 20% and 10% throughout the period, respectively. News share increased steadily, whereas the Education share was more unstable, experiencing its most dramatic rise from 2012 to 2013, where it jumped from a bit under 10% to 20%.
The games part of sales was stable most of the time with its only decrease by 5% from 2011 to 2012.
Word Count: 125