Our system will evaluate the answer based on this AI-generated description.
The image depicts a line graph detailing the market share percentages of mobile applications from 2010 to 2014 across four categories. In 2010: Games at 45%, Education around 28%, News approximately 15%, Other with roughly 12%. By 2011, Games remains at 45%, Education decreases to about 24%, News holds around 17%, Other increases to about 14%. In 2012, Games decreases slightly to around 43%, Education falls to 22%, News increases to 22%, Other rises to 13%. In 2013, Games decreases to 40%, Education at 20%, News peaks around 25%, Other increases to about 15%. By 2014, Games drops to 35%, Education significantly rises to 30%, News falls to around 18%, Other remains stable at approximately 16%.
Given the complexity of the image, the above description may not be entirely accurate.
Skyrocket your IELTS band score by 1-2 points in under a month with our premium plan!
Note: Both the topic and the answer were created by one of our users.
The chart illustrates the percentage of mobile applications in market share globally between 2010 and 2014.
Overall, games had the highest percentage of mobile share applications over the given period. While, education and news had upward trend, others increased in given timeline.
From 2010 to 2011 games constantly stood at 45%, while other was 35%. However, by 2012 the games have gradually decreased to 40%, while other sharply went down. Games remained at 40% between 2012 and 2014. Whereas, other had the significant fall, it dropped dramatically from 30% to 10% at the last times.
On the contrary, education and news saw the upward trend over 2010 and 2014. In 2011 news were 15%, which is increased steadily to 25% and intersected with education. Education was the lowest market share, which was 5% in 2010. It increased gradually and reached approximately 10% in 2012. After, it rose steadily between 2012 and 2014. Education and news lines converged at 20% in 2014.
Word Count: 161