The line graph illustrates the percentage of market share held by four categories of mobile applications worldwide between 2010 and 2014.
Overall, the popularity of games apps declined noticeably over the period, although they still remained the dominant category. In contrast, education applications grew substantially, while news apps showed only a slight upward trend. Meanwhile, other applications lost significant market share.
In 2010, games accounted for almost half of the market (around 48%), but their proportion fell steadily to about 38% in 2012 and then remained stable until the end of the period. By contrast, education apps, which represented just 5% at the beginning, experienced continuous growth, reaching approximately 25% by 2014. This sharp increase made them the second most popular category, narrowing the gap with games.
As for the remaining categories, news apps showed a gradual increase from roughly 15% to over 20%. In comparison, other applications started at around 35% in 2010 but declined sharply after 2012, falling to just 10% at the end of the period. Overall, the data suggest a clear shift in user preferences from entertainment towards more practical and educational purposes.
