These three pies -charts present the age, gender and preferences of Korean electronic game players in 2008..
Overall, young men (18-35 age) were the most likely players of electronic games in Korea, and action games were the most popular genre among all Korean players.
It can be seen from the first chart that electronic game players in Korea were mostly young people between 18 and 35 (42%). Children and teenagers under 18 years old were the second largest group (35%), and the remaining 23% were over 35 years old. The second chart shows that male electronic game players clearly outnumbered their female counterparts (72% and 28% respectively).
The third chart shows that action games were by far the best-selling genre, constituting 42% of the electronic game sales in Korea. Next comes the sports and racing games, which accounted for 21% and 17% respectively. role – play and education games had less successful sales, with 7% each. The remaining 6% of the sales accounted for other types of games.
