The provided diagrame illustrates the count of global digital 3D screens(2005-2011), whereas the chart indicates global 3D cinema release(2005-2012), by animation and live-action.
Overall, Global digital 3D screens showed steady growth before skyrocketing buy the end of 2011, regarding Global 3Dcinema releases, it had consistent growth, reaching its peak in 2012.
To begin with,in 2005 Global digital 3D screens started at just 0, and had steady growth throughout years, before skyrocketing in 2008. After this Global digital 3D screens continiued their growth consistently over the years, before reaching its peak at approximately 35,000 in 2012.
Furthermore, the graph divides Global 3D cinema releases into two types: animation and live action. In 2005, animation started at just over 0 releases, and experienced steady growth over the years, before live action was introduces in 2008 and both roughly reached 10 releases. Moreover both live action and animation showed significant growth over time, finally peaking at just over 70 releases in 2012.
In conclusion, both diagrame illustrate a clear upward trend, demonstating steady growth in Global digital screens and releases.
