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The image features a line graph with two lines representing 'Software' and 'Games' profit from 2011 to 2019; Software profit rose from about 600 in 2011, to approximately 1000 in 2013, dipped slightly in 2014 to just under 1000, up to around 1200 in 2015, a more pronounced drop to around 600 in 2016, back up to roughly 1200 in 2017, then a decline back to near 1000 in 2018, and an increase to approximately 1500 in 2019; Games profit started around 2500 in 2011, went down to a little above 2000 in 2012, increased to approximately 3000 in 2013, declined to around 2000 in 2014, saw a major increase to nearly 3500 in 2015, followed by a sharp drop to just above 1500 in 2016, another rise to about 2500 in 2017, a decrease back to near 1500 in 2018, and a spike to roughly 3000 in 2019. Data points are approximations due to lack of precise numeric labels on the y-axis.
Given the complexity of the image, the above description may not be entirely accurate.
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The line graph illustrates the overall profit gained in two digital products, namely Software and Games over 8 years, from 2011 until 2019.
Overall, the discrepancy between the two figures was negligible at the beginning, while it was comparably higher by the end, with the Games upholding the favorable position.
Initially, the profit made in Software accounted for just above 1000 pounds. This was followed by a gradual increase, with approximately a 100-pound difference by 2012. During the period from 2012 to 2013, the figure decreased slightly by 400 £, just before climbing back and reaching a high of 1500 pounds in 2016. For the following 2 years, the amount of income underwent a gradual decline of about 1000, before it bounced back to roughly 1250 £ in the final year.
Regarding the earnings from Software, they went up slightly from merely over 1500 to 1700 pounds in 2012, having a distinction of approximately 1500 £ from the former category after a year. Afterward, there was a fall of about 400 pounds by the year 2014, just before hitting a high of around 3000 in the next 2 years, and then Software kept a similar trend to the other category with 3000 £ at the end of the period.
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