2 report(s) found.
The line graph gives information about profit of software and games during the period from 2011 to 2019. Overall, the highest rate were games with 3000, while the rate of software was 1500 in 2016. In the beginning of the year the rate of games were 1600 while the rate of software was 1100. Nevertheless […]
The line graph illustrates the overall profit gained in two digital products, namely Software and Games over 8 years, from 2011 until 2019. Overall, the discrepancy between the two figures was negligible at the beginning, while it was comparably higher by the end, with the Games upholding the favorable position. Initially, the profit made in […]
