The three pie charts illustrate the proportions of Korean video game players in 2003 in terms of gender, age groups, and categories of best-selling electronic games.
Overall, it is clear that video gaming in Korea was dominated by males and young adults, while role-playing and action games were the most popular genres.
Looking first at the age distribution, people aged between 18 and 35 made up the largest proportion of players, accounting for 42%. This was followed by those under 18, who represented 35% of the total. By contrast, players over the age of 35 formed the smallest group at 23%.
In terms of gender, there was a significant imbalance between male and female gamers. Males constituted the vast majority, at 72%, whereas females accounted for only 28% of players.
Regarding best-selling electronic games, role-playing games were the most popular category. Action games ranked second, while sports games made up 21% of sales. Other types of games were the least popular, accounting for just 6%
