The provided data presents the worldwide trading in billions of dollars of various forms of computerized games from 2000 to 2006.
Overall, the global sales of online and mobile phone games demonstrates a significant increase while handheld games shows a steady elevation throughout the mentioned period. In contrast, console recreation digital games illustrates a continious decline.
In 2000, online and mobile electronic games transactions were no where to be found, however 1 year later online games started to emerge with approximately 1 billion dollar sales which doubled in 2002. On another hand, mobile phones emerged in 2002 with an approximate sale of 2 billion dollars which tripled in 2003. The increase of both consistently progressed where in 2006 they accounted for 7 and 10 billion dollars respectively. Compared with others, handheld video games sales were slight below 12 billion dollars which increased to 14 billions in 2002 and from there it had a stead progression until 2006 where it peaked to 18 billion dollars.
In contrast, console games were sold for 6 billion dollars at the beginning which dropped to 5 in 2001. The decline continued throughout the period until 2003 and 2004 where it stayed the same at approximately 4 billion dollars. Moreover, in 2006 it dropped to 4 billion dollars.
