The bar chart illustrates worldwide sales of four categories of digital games (mobile phone, online, console and handheld) between 2000 and 2006.
Overall, handheld games consistently generated the highest sales across the period, while console games experienced a steady decline. In contrast, online and mobile phone games, which did not exist in 2000, expanded rapidly and eventually overtook console games.
Handheld games dominated throughout, beginning at around 11 billion dollars in 2000 and climbing steadily to nearly 18 billion by 2006. Console games, on the other hand, fell from approximately 6 billion to only 3 billion, showing a clear downward trend.
Both online and mobile phone games emerged in 2002. Online games showed particularly strong growth, reaching about 9 billion in 2006, surpassing mobile phone games in 2005. Mobile games also increased consistently, though at a slower pace, ending at just above 7 billion. Together, these two categories significantly reshaped the digital games market by the end of the period.
