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The image shows a bar graph with sales revenue for four types of games, in billions, ranging from 0-18, between the years 2000-2006. In 2000, mobile phone games earned $2bn, online games $4bn, console games $6bn, and handheld games $3bn. In 2001, mobile games earned $3bn, online games $5bn, console games $10bn, and handheld games $4bn. In 2002, mobile games earned $5bn, online games $6bn, console games $12bn, and handheld games $5bn. In 2003, mobile games earned $6bn, online games $8bn, console games $14bn, and handheld games $8bn. In 2004, mobile games earned $8bn, online games $10bn, console games $16bn, and handheld games $10bn. In 2005, mobile games earned and console games earned $17bn each, online games earned $12bn, and handheld games $10bn. In 2006, mobile games earned $10bn, online games $11bn, console games $16bn, and handheld games $10bn.
Given the complexity of the image, the above description may not be entirely accurate.
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The bar chart illustrates the total global sales in billion of digital games including mobile phone games, online games, console games and handheld games between 2000 and 2006.
Overall,handheld games were most sold digital games over the period of time whereas there is decrease in sales of console games throughout the period.
The sales of handheld games was about 11billion dollars in 2000 and console game was about 5billion dollars in 2000 whereas there was constant decrease in the sales of console game and reached about 3billion dollars in 2006.The sales of handheld games increased approximately by three times in 2006 from the beginning of the period.
The sales of online games started from 2001 of about 1 billion dollar and increased rapidly to about 9billion dollar in 2006. Mobile phone games were sold high in 2006 of around 7 billion dollar as sales started from 2002.There was same amount of sales of online games and mobile phone games on 2002 and 2004 while online games outraced in 2006.
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