The line graph represents the proportion of mobile applicants among market shares worldwide between 2010 and 2014.
Overall, while Educational and News’ apps followed upward patterns, the reverse is true for Games and Other.
In addition, despite the fact that over five years Games decreased, they was remained as the most popular mobile applicant among 4 graphs.
In 2010, the share of Games started at 45% and was steadily remained until 2011, after that decreased to 40$ in 2012. Finally, it had the constant percentage until 2014. Other apps started at 35% in 2010 and the next 4 years it fell down to 10%, and was observed as the least well-used applicant from 2010 and 2014.
Starting at 5% in 2010, the Education’s apps gradually increased to under 10% in 2012, before rose sharply to 20% In 2014. The similar pattern was observed in Education’s applicants. Started at 15% in the first year, it improved gradually over five years and in the final year its proportion was valued at 25%. Moreover, The former and latter apps had similar percentages in 2014 and were the second popular apps in market share.
