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The image displays a bar chart illustrating global sales in billion dollars from 2000 to 2006 across four game categories: mobile phone games, online games, console games, and handheld games. In 2000, mobile phone and online games had negligible sales, console games at approximately 6 billion, and handheld games at roughly 11 billion. In 2001, mobile and online games were still negligible, console games remained around 6 billion, handheld games rose slightly above 12 billion. In 2002, mobile games had negligible presence, online games started near 1 billion, console games slid slightly below 6 billion, handheld games stayed over 12 billion. In 2003, mobile games neared 1 billion, online games approached 2 billion, console games just above 4 billion, handheld games exceeded 12 billion. In 2004, mobile games increased close to 2 billion, online games over 2 billion, console games saw a marginal rise, handheld games neared 14 billion. In 2005, mobile and online games both stood just above 3 billion, console games hovered around 6 billion, handheld games surpassed 14 billion. In 2006, mobile games were slightly below 4 billion, online games reached about 6 billion, console games remained steady, and handheld games peaked significantly over 16 billion.
Given the complexity of the image, the above description may not be entirely accurate.
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The bar chart illustrates the profit of selling various kinds of digital games between 2000 to 2006. In overall, the figure of Mobile Phone games tended to decline in a period of time from 2000 to 2006. In contrast, the remaning trends had the increasing experience.
Look closer to the chart, we can see that Online games and Mobile Phone Games were not released in 2000. Meanwhile, The Handheld Games’s figure dominated the Gaming agriculture. Online Games was firstly created in 2001 and There was a slight rise in Online Games’ s income rate from 2001 to 2003. For the Mobile Phone Games, it existed latter than the Online Games 1 year and the 2002 observed the rapid growth in Mobile Games ‘ income rate, its number was similar to the Online games’s one, at 1 billion dollar. before the Mobile Phone Games’ profit was higher than the the number of online games.
From 2003 to 2006, the figure of Online Games was continious to climb to the second position of the the chart, at 9 billion dollars, the Console Games’ revenue rate experienced the contrasting trend , and it collapsed at the lowest position, at 3 billion dollars. Additionally, the peirod observed a minimal rise in Handheld Games’ rate , it still maintained a highest number, at approximately 18 billion dollars in 2006.
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