The pie charts compare how people spend their time on smartphones and tablets across six different categories.
Overall.games account for the largest proportion of time on both devices,particularly on tablets.By contrast,smartphone users spend a much higher percentage of their time on social networking and utilities than tablets users.
On smartphones,games made up the largest proportion of usage at 35%,followed by social networking (29%) and utilities (20%).Music and videos accounted for 8%,while other activities and news represented 5% and 3%,respectively.
By comparison,tablet users spent a much greater proportion of their time on games(57%).Social networking was the second-largest category at 15%,followed by music and videos 13%.The remaining categories accounted for relatively small shares,with other activities,news,and utilities.
In conclusion,games accounted for the largest proportion of time on both devices,while the remaining categories varied considerably between smartphones and tablets.
