The line chart illustrates the rate of people in various age groups who played video games more than ten hours in a week from 2010 to 2015.
Overall, the percentage in different age groups adhered to rising trends, albeit to varying degrees. While adults generally had higher rate, followed by middle age groups, elder people remained at the bottom, despite a gradual increase.
The age from 16-24 to 25-44 shared similar standing in the initial years, having a rate of almost 40% in 2010. It was not until these percent began to surge at the turn of the age, with the former ages raising the proportion to 60% in 2012 and the latter peaking down, at about 30%. This gap had narrowed top by 2014, when 25-44 age groups whopping to 45% and 16-24 age groups experienced a marginal rose, at about 60% in playing video games. In final years, 16-24 ages was 70%, but 25-44 age groups was 50%.
The ages 45-54 and 75+, however, bucked the foregoing trend. As for the former, 50% individuals took part in 45-54 age groups in 2010, in this ages followed an uninterrupted downward and upward trajectory before doubling in 2010, after which it bounced back to its starting point a year later. From 45 to 54 age groups remained stable to 50% in 2015, but 75+ age group slightly decreased to 10% in 2014, then rose sharply, at around 20% at the end of the period.
