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Line Graph

Band 7+: The line chart below shows the percentage of people in different age groups who played video games more than ten hours a week between 2010 and 2015. Summarise the information by selecting and reporting the main features, and make comparisons where relevant.

Image for topic: The line chart below shows the percentage of people in different age groups who played video games more than ten hours a week between 2010 and 2015. Summarise the information by selecting and reporting the main features, and make comparisons where relevant.
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The image shows a line graph from 2010 to 2015 with five age categories: In 2010, the values are 50, 40, 55, 30, and 10 for ages 16-24, 25-44, 45-54, 55-64, and 75+, respectively. In 2011, the values are 60 for 16-24, 43 for 25-44, 58 for 45-54, 35 for 55-64, 25 for 75+. In 2012, values are 65 for 16-24, 45 for 25-44, 60 for 45-54, 30 for 55-64, 20 for 75+. In 2013, values are 60 for 16-24, 46 for 25-44, 58 for 45-54, 28 for 55-64, 20 for 75+. In 2014, values are 65 for 16-24, 52 for 25-44, 63 for 45-54, 28 for 55-64, 22 for 75+. In 2015, values are 75 for 16-24, 56 for 25-44, 65 for 45-54, 30 for 55-64, 24 for 75+.
Given the complexity of the image, the above description may not be entirely accurate.
Note: Both the topic and the answer were created by one of our users.

The given line graph illustrates the percentage of players in separate age groups who played electronic games 10 hours or more per week over a period of 15 years,from 2010 to 2015.

Overall, what stands out from the graph is that while young people aged 16-24 experienced a rapid increase, elders aged 55-64 had a slight decline. Moreover, the percentage for those aged 75+ remained constantly low.

In 2010, the percentage of the youngest group in this chart playing video games was merely 40%,while the oldest group’s was about 10%. The next year,both of those groups rose sharply by about 10% or even more. But, over the following 4 years,elders were erratic between 25% and 10%, whereas the percentage of youth rocketed to about 75% by 2015.

People aged 55-64 almost maintained the same level,while 25-44-year-old gamers had slight oscillations until the steep growth by 2015. Also, 45-54-year-old players stabilized after a sharp rise and decline.

Word Count: 156

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The line chart below shows the percentage of people in different age groups who played video games more than ten hours a week between 2010 and 2015. Summarise the information by selecting and reporting the main features, and make comparisons where relevant.

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