In recent years, it has become increasingly common for people to use computers as an important part of school lessons. Although there are some disadvantages of using computers, I believe that the advantages are more significant the the drawbacks.
On the one hand, there are several arguments in favor of using computers. First of all, it gives us better information. For instance, learning through computer and having an internet connection gives us plenty of resources. Moreover, it is also convenient because you can gain a better information while you stayed in your house, so you are not get stuck on the traffic. A further advantage is that, using computers as part of school lesson can lead to interactive learning. This means that you can learn using many applications by youtube or website as long as you have an internet connection. It is also cheaper compared with hiring a private tutor.
On the other hand, using computers in school learning also has some disadvantages. The first drawback is computers are expensive. This is mainly because, the moves of technology not as fast as people paycheck. According to that, some parents may buy a mediocre computer for their child. Furthermore, it is also because of imbalance of infrastructure. In other words, the imbalance of infrastructure can lead a huge difference price of computer from one region to another region in the same country. Another potential issue is it could lead to bad influence for some child. This means that they can have porn addiction. This is mainly because of their parents can not control and monitoring their child while using computer or gadget. Moreover, without proper screen time limitation it can make their eyes turning to bad condition, and it could force them to wear eyeglasses at the young age.
In conclusions, despite some problems such as expensive and lead to bad influnce or condition, I believe that the advantages of using computers as part of the school lessons outweigh the drawbacks. Those advantages including better information and have an interactive learning.
