It is widely contended that educational institutions should incorporate films, computers, and games into their curriculum instead of relying solely on books for learning. Personally, I am ambivalent about this proposition for several reasons.
I partially concur with the notion that leveraging technological resources for educational purposes can be advantageous for students. One rationale for this is the rapid advancements in electronic devices, which have the potential to facilitate a more accessible learning experience for students. In our modern society, embracing these technological developments can significantly enrich the educational journey for students. Moreover, the proliferation of innovative online learning programs plays a crucial role in this shift. These programs, such as Khan Academy, offer a plethora of online lessons, providing students with convenient access to educational materials at any time and place.
Conversely, I dissent from the viewpoint that books are an obsolete or ineffective educational tool. Firstly, there are distinctive benefits that can only be derived from engaging with books. Reading from traditional printed materials cultivates students’ focus, memory retention, and data interpretation skills. This is because the act of reading necessitates the application of cognitive abilities, stimulates critical thinking, and enhances memory capacity. Consequently, students are more likely to excel academically by honing these valuable skills. Secondly, certain information, particularly historical anecdotes and quotations, is exclusively documented in books. Therefore, books grant students access to a wider spectrum of knowledge that may not be readily available through films, computers, or games.
In conclusion, while proponents argue that learning through films and online resources is more efficacious, I remain convinced that books continue to play a pivotal role in the academic landscape.
